refactor: 优化 getMyRecentScore 函数中的消息构建逻辑,合并消息构建步骤以提升代码简洁性

This commit is contained in:
lixiangwuxian 2025-05-05 02:45:21 +08:00
parent 6662f3ccfc
commit 2c4dc7f818

View File

@ -304,20 +304,20 @@ func getMyRecentScore(msg model.Message) (reply *model.Reply) {
}
//如果消息行数太多,使用合并转发
if len(records) > 5 {
var nodeMsgs []message.NodeMessage
nodeMsg := util.NewSelfNodeMessage(&message.TextMessage{
nodeMsg := util.NewSelfNodeMessage(append(
[]any{
&message.TextMessage{
Type: "text",
Data: message.TextMessageData{
Text: "玩家 " + userName + " 的" + strconv.Itoa(recordCount) + "条最近记录为:\n",
},
})
nodeMsgs = append(nodeMsgs, *nodeMsg)
for _, msg := range scoreMsg {
nodeMsgs = append(nodeMsgs, *util.NewSelfNodeMessage(msg))
}
},
},
scoreMsg...,
)...)
action.ActionManager.SendForward(
&model.Reply{
ReplyMsg: nodeMsgs,
ReplyMsg: nodeMsg,
ReferOriginMsg: false,
FromMsg: msg,
},
@ -327,7 +327,7 @@ func getMyRecentScore(msg model.Message) (reply *model.Reply) {
return &model.Reply{
ReplyMsg: append(
[]any{
&message.TextMessage{
message.TextMessage{
Type: "text",
Data: message.TextMessageData{
Text: "玩家 " + userName + " 的" + strconv.Itoa(recordCount) + "条最近记录为:",