feat: 在 scoresaber 模块中添加 ss+n 命令,允许用户查询提升排名所需的分数,并优化 FetchPlayerData 函数的返回类型以提高错误处理能力

This commit is contained in:
lixiangwuxian
2025-03-31 02:28:06 +08:00
parent cfe6c177e1
commit 6454b55a90
3 changed files with 219 additions and 13 deletions

View File

@@ -1,6 +1,7 @@
package scoresaber
import (
"fmt"
"log"
"os"
"strconv"
@@ -25,8 +26,75 @@ func init() {
handler.RegisterHandler("最新ss", getMyRecentScore, constants.LEVEL_USER)
handler.RegisterHelpInform("最新ss", "scoresaber", "查看您的最新游戏记录")
handler.RegisterHandler("截ss", screenshotSS, constants.LEVEL_USER)
handler.RegisterHelpInform("ss", "scoresaber", "scoresaber主页截图")
handler.RegisterHandler("jss", screenshotSS, constants.LEVEL_USER)
handler.RegisterHelpInform("ss+n", "scoresaber", "区排名升高n位还需要打出多少pp")
handler.RegisterHandler("ss+n", ssPlusN, constants.LEVEL_USER)
// handler.RegisterHelpInform("截ss", "scoresaber", "scoresaber主页截图")
// handler.RegisterHandler("jss", screenshotSS, constants.LEVEL_USER)
}
func ssPlusN(msg model.Message) (reply model.Reply) {
var (
resultStr strings.Builder
err error
maxRetries = 5 // 最大重试次数
attempts = 0
)
var N int
if len(msg.RawMsg) > len("ss+") {
N, err = strconv.Atoi(msg.RawMsg[len("ss+"):])
if err != nil {
return model.Reply{
ReplyMsg: "请输入一个整数",
ReferOriginMsg: true,
FromMsg: msg,
}
}
}
// 获取当前用户在区中的排名
userIdStr := strconv.Itoa(int(msg.UserId))
var userInfo scoresaber.PlayerData
for attempts < maxRetries {
err = nil
userInfo, err = scoresaber.FetchPlayerData(userIdStr)
if err != nil {
break
}
attempts++
}
if err != nil {
return model.Reply{
ReplyMsg: "获取您的分数时出现问题,请稍后重试。" + err.Error(),
ReferOriginMsg: true,
FromMsg: msg,
}
}
resultStr.WriteString(fmt.Sprintf("您当前的区排名为:%d\n", userInfo.CountryRank))
// 获取当前用户所在区对应+N位的玩家列表
leaderboard, err := scoresaber.FetchCountryLeaderboard(userInfo.Country, userInfo.CountryRank-N, userInfo.ID)
if err != nil {
return model.Reply{
ReplyMsg: "获取您的分数时出现问题,请稍后重试。" + err.Error(),
ReferOriginMsg: true,
FromMsg: msg,
}
}
if userInfo.CountryRank-N < 0 {
resultStr.WriteString(fmt.Sprintf("注意:你最多只需要提升%d名就是%s区Top1了\n", N, userInfo.Country))
}
//寻找leaderboard中排名为userInfo.CountryRank-N的玩家
var targetPlayer scoresaber.PlayerData
for _, player := range leaderboard.Players {
if player.CountryRank == userInfo.CountryRank-N {
targetPlayer = player
break
}
}
resultStr.WriteString(fmt.Sprintf("您只需要再打出%.2fpp就能达到%s区第%d名了", targetPlayer.PP-userInfo.PP, userInfo.Country, targetPlayer.CountryRank))
return model.Reply{
ReplyMsg: resultStr.String(),
ReferOriginMsg: true,
FromMsg: msg,
}
}
func getSSProfile(msg model.Message) (reply model.Reply) {