refactor: 重构数据库逻辑

This commit is contained in:
lixiangwuxian
2024-10-11 00:14:11 +08:00
parent 7aebdeae56
commit 769308389a
16 changed files with 289 additions and 164 deletions

View File

@@ -7,16 +7,11 @@ import (
"strconv"
"time"
"git.lxtend.com/qqbot/sqlite3"
_ "github.com/mattn/go-sqlite3"
)
func initDB() {
db, err := sql.Open("sqlite3", "./bindss.db")
if err != nil {
log.Print(err)
}
defer db.Close()
func init() {
createBindTableSQL := `CREATE TABLE IF NOT EXISTS ssBind (
id INTEGER PRIMARY KEY AUTOINCREMENT,
qqid TEXT UNIQUE,
@@ -60,6 +55,7 @@ func initDB() {
missed_notes INT,
max_combo INT,
score INT,
max_score INT,
full_combo BOOLEAN,
device_hmd VARCHAR(100),
device_controller_left VARCHAR(100),
@@ -67,37 +63,18 @@ func initDB() {
generated_time TEXT
);`
_, err = db.Exec(createBindTableSQL)
if err != nil {
log.Print(err)
}
_, err = db.Exec(createScoreTableSQL)
if err != nil {
log.Print(err)
}
_, err = db.Exec(createRecordTableSQL)
if err != nil {
log.Print(err)
}
sqlite3.TryCreateTable(createBindTableSQL)
sqlite3.TryCreateTable(createScoreTableSQL)
sqlite3.TryCreateTable(createRecordTableSQL)
}
var SSQuery = &ssQuery{}
type ssQuery struct {
db *sql.DB
}
func init() {
initDB()
db, err := sql.Open("sqlite3", "./bindss.db")
if err != nil {
log.Print(err)
}
SSQuery = &ssQuery{db: db}
}
func (ss *ssQuery) BindSS(qqId string, ssId string) (reply string) {
tx, err := ss.db.Begin()
tx, err := sqlite3.GetTran()
if err != nil {
log.Print(err)
}
@@ -129,7 +106,7 @@ func (ss *ssQuery) BindSS(qqId string, ssId string) (reply string) {
}
func (ss *ssQuery) UnbindSS(qqId string) (reply string) {
tx, err := ss.db.Begin()
tx, err := sqlite3.GetTran()
if err != nil {
log.Print(err)
}
@@ -152,24 +129,29 @@ func (ss *ssQuery) UnbindSS(qqId string) (reply string) {
return "解绑成功,重新绑定请输入\"绑定ss [ssId]\""
}
func (ss *ssQuery) GetScore(qqId string) (reply string) {
tx, err := ss.db.Begin()
func (ss *ssQuery) GetScore(qqId string) (reply string, err error) {
db := sqlite3.GetDB() // 假设 sqlite3.GetDB() 返回 *sqlx.DB
tx, err := db.Beginx()
if err != nil {
log.Print(err)
return "数据库连接失败,请稍后重试", err
}
defer tx.Rollback()
//是否已绑定
if rows, err := tx.Query("SELECT * FROM ssBind WHERE qqid = ?", qqId); err == nil {
if !rows.Next() {
return "您未绑定ss账号输入\"绑定ss [ssId]\"绑定"
}
}
// 检查是否已绑定
var ssId string
tx.QueryRow("SELECT ssid FROM ssBind WHERE qqid = ?", qqId).Scan(&ssId)
err = tx.Get(&ssId, "SELECT ssid FROM ssBind WHERE qqid = ?", qqId)
if err != nil {
return "您未绑定ss账号输入\"绑定ss [ssId]\"绑定", nil
}
// 查询玩家数据
data, _ := FetchPlayerData(ssId)
if data == nil {
return "查询出错,服务器返回了空数据"
return "查询出错,服务器返回了空数据", errors.New("查询出错,服务器返回了空数据")
}
// 构建 PlayerDataLite 结构体
dataLite := PlayerDataLite{
ID: data.ID,
Name: data.Name,
@@ -183,31 +165,60 @@ func (ss *ssQuery) GetScore(qqId string) (reply string) {
TotalPlayCount: data.ScoreStats.TotalPlayCount,
RankedPlayCount: data.ScoreStats.RankedPlayCount,
ReplaysWatched: data.ScoreStats.ReplaysWatched,
GeneratedTime: time.Now(),
GeneratedTime: time.Now().Format("2006-01-02 15:04:05.999999999-07:00"),
}
// 查询最近的玩家数据
var lastDataLite PlayerDataLite
tx.QueryRow("SELECT * FROM ssData WHERE id = ? ORDER BY generated_time DESC LIMIT 1", dataLite.ID).Scan(&lastDataLite.ID, &lastDataLite.Name, &lastDataLite.Country, &lastDataLite.PP, &lastDataLite.Rank, &lastDataLite.CountryRank, &lastDataLite.TotalScore, &lastDataLite.TotalRankedScore, &lastDataLite.AverageRankedAccuracy, &lastDataLite.TotalPlayCount, &lastDataLite.RankedPlayCount, &lastDataLite.ReplaysWatched, &lastDataLite.GeneratedTime)
err = tx.Get(&lastDataLite, "SELECT * FROM ssData WHERE id = ? ORDER BY generated_time DESC LIMIT 1", dataLite.ID)
if err != nil && err != sql.ErrNoRows {
log.Print(err)
return "查询历史数据时出错", err
}
// 如果有新的数据,则插入
if lastDataLite.TotalPlayCount != dataLite.TotalPlayCount {
tx.Exec("INSERT INTO ssData(id, name, country, pp, rank, country_rank, total_score, total_ranked_score, average_ranked_accuracy, total_play_count, ranked_play_count, replays_watched, generated_time) VALUES(?1, ?2, ?3, ?4, ?5, ?6, ?7, ?8, ?9, ?10, ?11, ?12, ?13)", dataLite.ID, dataLite.Name, dataLite.Country, dataLite.PP, dataLite.Rank, dataLite.CountryRank, dataLite.TotalScore, dataLite.TotalRankedScore, dataLite.AverageRankedAccuracy, dataLite.TotalPlayCount, dataLite.RankedPlayCount, dataLite.ReplaysWatched, dataLite.GeneratedTime)
_, err = tx.NamedExec(`INSERT INTO ssData (id, name, country, pp, rank, country_rank, total_score,
total_ranked_score, average_ranked_accuracy, total_play_count, ranked_play_count, replays_watched, generated_time)
VALUES (:id, :name, :country, :pp, :rank, :country_rank, :total_score,
:total_ranked_score, :average_ranked_accuracy, :total_play_count, :ranked_play_count, :replays_watched, :generated_time)`, dataLite)
if err != nil {
log.Print(err)
return "插入新数据时出错", err
}
// 提交事务
err = tx.Commit()
if err != nil {
return "SQL事务提交失败请重试"
log.Print(err)
return "SQL事务提交失败请重试", err
}
return data.LastDiffToString(lastDataLite)
// 返回差异信息
return data.LastDiffToString(lastDataLite), nil
}
// 如果没有新数据,直接提交事务
err = tx.Commit()
if err != nil {
return "SQL事务提交失败请重试"
log.Print(err)
return "SQL事务提交失败请重试", err
}
return data.ToString()
// 返回当前数据的字符串表示
return data.ToString(), nil
}
func (ss *ssQuery) SaveRecord(cmdData CommandData) {
tx, err := ss.db.Begin()
db := sqlite3.GetDB() // 假设 sqlite3.GetDB() 返回 *sqlx.DB
tx, err := db.Beginx()
if err != nil {
log.Print(err)
return
}
defer tx.Rollback()
// 创建 RecordDataLite 结构体实例
dataLite := RecordDataLite{
ScoreID: cmdData.Score.ID,
SsID: cmdData.Score.LeaderboardPlayerInfo.ID,
@@ -226,6 +237,7 @@ func (ss *ssQuery) SaveRecord(cmdData CommandData) {
Multiplier: cmdData.Score.Multiplier,
BadCuts: cmdData.Score.BadCuts,
Score: cmdData.Score.ModifiedScore,
MaxScore: cmdData.Leaderboard.MaxScore,
MissedNotes: cmdData.Score.MissedNotes,
MaxCombo: cmdData.Score.MaxCombo,
FullCombo: cmdData.Score.FullCombo,
@@ -234,6 +246,8 @@ func (ss *ssQuery) SaveRecord(cmdData CommandData) {
DeviceControllerRight: "",
GeneratedTime: time.Now().Format("2006-01-02 15:04:05.999999999-07:00"),
}
// 检查设备信息并设置
if cmdData.Score.DeviceHmd != nil {
dataLite.DeviceHmd = *cmdData.Score.DeviceHmd
}
@@ -243,9 +257,25 @@ func (ss *ssQuery) SaveRecord(cmdData CommandData) {
if cmdData.Score.DeviceControllerRight != nil {
dataLite.DeviceControllerRight = *cmdData.Score.DeviceControllerRight
}
if _, err = tx.Exec("INSERT INTO ssRecordData(score_id, ss_id, name, country, song_name, song_sub_name, song_author_name, song_hash, cover_image, difficulty_raw, pp, stars, weight, modifiers, multiplier, bad_cuts, missed_notes, max_combo,score, full_combo, device_hmd, device_controller_left, device_controller_right, generated_time) VALUES(?1, ?2, ?3, ?4, ?5, ?6, ?7, ?8, ?9, ?10, ?11, ?12, ?13, ?14, ?15, ?16, ?17, ?18, ?19, ?20, ?21, ?22, ?23,?24)", dataLite.ScoreID, dataLite.SsID, dataLite.Name, dataLite.Country, dataLite.SongName, dataLite.SongSubName, dataLite.SongAuthorName, dataLite.SongHash, dataLite.CoverImage, dataLite.DifficultyRaw, dataLite.PP, dataLite.Stars, dataLite.Weight, dataLite.Modifiers, dataLite.Multiplier, dataLite.BadCuts, dataLite.MissedNotes, dataLite.MaxCombo, dataLite.Score, dataLite.FullCombo, dataLite.DeviceHmd, dataLite.DeviceControllerLeft, dataLite.DeviceControllerRight, dataLite.GeneratedTime); err != nil {
// 使用 NamedExec 插入数据
_, err = tx.NamedExec(`INSERT INTO ssRecordData
(score_id, ss_id, name, country, song_name, song_sub_name, song_author_name,
song_hash, cover_image, difficulty_raw, pp, stars, weight, modifiers,
multiplier, bad_cuts, missed_notes, max_combo, score, max_score,
full_combo, device_hmd, device_controller_left, device_controller_right,
generated_time)
VALUES (:score_id, :ss_id, :name, :country, :song_name, :song_sub_name,
:song_author_name, :song_hash, :cover_image, :difficulty_raw, :pp, :stars,
:weight, :modifiers, :multiplier, :bad_cuts, :missed_notes, :max_combo,
:score, :max_score, :full_combo, :device_hmd, :device_controller_left,
:device_controller_right, :generated_time)`, dataLite)
if err != nil {
log.Print(err)
return
}
// 提交事务
err = tx.Commit()
if err != nil {
log.Print(err)
@@ -253,37 +283,42 @@ func (ss *ssQuery) SaveRecord(cmdData CommandData) {
}
func (ss *ssQuery) GetRecentScores(count int, qqId string) ([]RecordDataLite, error) {
tx, err := ss.db.Begin()
db := sqlite3.GetDB() // 假设 sqlite3.GetDB() 返回 *sqlx.DB
tx, err := db.Beginx()
if err != nil {
log.Print(err)
return nil, errors.New("数据库连接失败,请稍后重试")
}
defer tx.Rollback()
// 查询绑定的 ssId
var ssId string
tx.QueryRow("SELECT ssid FROM ssBind WHERE qqid = ?", qqId).Scan(&ssId)
if ssId == "" {
return nil, errors.New("未绑定ss账号输入\"绑定ss [ssId]\"绑定")
err = tx.Get(&ssId, "SELECT ssid FROM ssBind WHERE qqid = ?", qqId)
if err != nil {
if err == sql.ErrNoRows {
return nil, errors.New("未绑定ss账号输入\"绑定ss [ssId]\"绑定")
}
log.Println("查询 ssId 出错:", err)
return nil, errors.New("查询 ssId 失败")
}
rows, err := tx.Query("SELECT * FROM ssRecordData WHERE ss_id = ? ORDER BY generated_time DESC LIMIT ?", ssId, count)
// 查询记录
var records []RecordDataLite
err = tx.Select(&records, "SELECT * FROM ssRecordData WHERE ss_id = ? ORDER BY generated_time DESC LIMIT ?", ssId, count)
if err != nil {
if err == sql.ErrNoRows {
return nil, errors.New("未查询到数据")
}
log.Println("Query error:", err)
return nil, errors.New("")
}
defer rows.Close()
var records []RecordDataLite
for rows.Next() {
var record RecordDataLite
if err := rows.Scan(&record.ID, &record.ScoreID, &record.SsID, &record.Name, &record.Country, &record.SongName, &record.SongSubName, &record.SongAuthorName, &record.SongHash, &record.CoverImage, &record.DifficultyRaw, &record.PP, &record.Stars, &record.Weight, &record.Modifiers, &record.Multiplier, &record.BadCuts, &record.MissedNotes, &record.MaxCombo, &record.Score, &record.FullCombo, &record.DeviceHmd, &record.DeviceControllerLeft, &record.DeviceControllerRight, &record.GeneratedTime); err != nil {
log.Println("Scan error:", err)
return nil, err
}
records = append(records, record)
log.Println("查询数据出错:", err)
return nil, errors.New("查询记录失败")
}
// 提交事务
err = tx.Commit()
if err != nil {
log.Print(err)
return nil, errors.New("提交事务失败")
}
return records, nil
}