feat: add help inform messages for bot commands and improve error handling in player data fetching
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@ -17,10 +17,15 @@ var hasVaildBuild = true
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func init() {
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handler.RegisterHandler("/重启bot", restart, constants.LEVEL_ADMIN)
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handler.RegisterHelpInform("/重启bot", "热更新", "重启bot")
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handler.RegisterHandler("/构建bot", build, constants.LEVEL_ADMIN)
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handler.RegisterHelpInform("/构建bot", "热更新", "构建bot")
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handler.RegisterHandler("/构建重启", buildAndRestart, constants.LEVEL_ADMIN)
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handler.RegisterHandler("/gitpull", pullCode, constants.LEVEL_ADMIN)
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handler.RegisterHelpInform("/构建重启", "热更新", "构建并重启")
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handler.RegisterHandler("/gitpull", pullCode, constants.LEVEL_USER)
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handler.RegisterHelpInform("/gitpull", "热更新", "拉取最新代码")
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handler.RegisterHandler("/shutdown", shutdown, constants.LEVEL_ADMIN)
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handler.RegisterHelpInform("/shutdown", "热更新", "结束程序")
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}
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func restart(msg model.Message) model.Reply {
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@ -138,10 +138,14 @@ func (bl *blQuery) GetScore(qqId string) (reply string, err error) {
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}
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// 查询玩家数据
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data, _ := FetchPlayerData(blId)
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if data == nil {
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data, err := FetchPlayerData(blId)
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if data == nil && err == nil {
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return "查询出错,服务器返回了空数据", errors.New("查询出错,服务器返回了空数据")
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}
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if err != nil {
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log.Print(err)
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return "查询出错,服务器返回了空数据" + err.Error(), err
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}
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// 构建 PlayerDataLite 结构体
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dataLite := PlayerDataLite{
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@ -152,7 +152,7 @@ type Player struct {
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Rank int `json:"rank"`
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CountryRank int `json:"countryRank"`
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Role string `json:"role"`
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Socials *string `json:"socials"`
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// Socials *string `json:"socials"`
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ContextExtensions *string `json:"contextExtensions"`
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}
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@ -269,7 +269,7 @@ type PlayerData struct {
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Rank int `json:"rank"`
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CountryRank int `json:"countryRank"`
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Role string `json:"role"`
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Socials []string `json:"socials"`
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// Socials []string `json:"socials"`
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ContextExtensions *string `json:"contextExtensions"`
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PatreonFeatures *string `json:"patreonFeatures"`
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ProfileSettings ProfileSettings `json:"profileSettings"`
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