feat: 更新 blPlus 函数以支持获取当前用户所在区对应 + N 位的玩家列表,并修正 PlayerData 中的字段名为大写形式

This commit is contained in:
lixiangwuxian 2025-05-03 23:21:18 +08:00
parent ec6d65c9b8
commit a5b6f070b4
4 changed files with 47 additions and 27 deletions

View File

@ -25,14 +25,14 @@ func init() {
handler.RegisterHelpInform("解绑bl", "beatleader", "解绑bl 解绑您的beatleader账号") handler.RegisterHelpInform("解绑bl", "beatleader", "解绑bl 解绑您的beatleader账号")
handler.RegisterHandler("最新bl", getMyRecentScore, constants.LEVEL_USER) handler.RegisterHandler("最新bl", getMyRecentScore, constants.LEVEL_USER)
handler.RegisterHelpInform("最新bl", "beatleader", "最新bl 查看您的最新游戏记录") handler.RegisterHelpInform("最新bl", "beatleader", "最新bl 查看您的最新游戏记录")
// handler.RegisterHandler("最热bl", getRecentScore, constants.LEVEL_USER) handler.RegisterHandler("bl+", blPlus, constants.LEVEL_USER)
// handler.RegisterHelpInform("最热bl", "beatleader", "最热bl 查看全大陆的最新游戏记录") handler.RegisterHelpInform("bl+", "beatleader", "bl+ 查看您需要打多少pp才能达到当前区服的第N名")
handler.RegisterHandler("截bl", screenShotBL, constants.LEVEL_USER) handler.RegisterHandler("截bl", screenShotBL, constants.LEVEL_USER)
handler.RegisterHelpInform("截bl", "beatleader", "截bl 截bl 截bl主页截图") handler.RegisterHelpInform("截bl", "beatleader", "截bl 截bl 截bl主页截图")
handler.RegisterHandler("jbl", screenShotBL, constants.LEVEL_USER) handler.RegisterHandler("jbl", screenShotBL, constants.LEVEL_USER)
} }
func blPlus(msg model.Message) (reply model.Reply) { func blPlus(msg model.Message) (reply *model.Reply) {
var ( var (
resultStr strings.Builder resultStr strings.Builder
err error err error
@ -43,7 +43,7 @@ func blPlus(msg model.Message) (reply model.Reply) {
if len(msg.RawMsg) > len("bl+") { if len(msg.RawMsg) > len("bl+") {
N, err = strconv.Atoi(msg.RawMsg[len("bl+"):]) N, err = strconv.Atoi(msg.RawMsg[len("bl+"):])
if err != nil || N <= 0 { if err != nil || N <= 0 {
return model.Reply{ return &model.Reply{
ReplyMsg: "请输入一个正整数", ReplyMsg: "请输入一个正整数",
ReferOriginMsg: true, ReferOriginMsg: true,
FromMsg: msg, FromMsg: msg,
@ -53,7 +53,7 @@ func blPlus(msg model.Message) (reply model.Reply) {
userIdStr := strconv.Itoa(int(msg.UserId)) userIdStr := strconv.Itoa(int(msg.UserId))
userBLID, err := scoresaber.GetSSID(userIdStr) userBLID, err := scoresaber.GetSSID(userIdStr)
if err != nil { if err != nil {
return model.Reply{ return &model.Reply{
ReplyMsg: err.Error(), ReplyMsg: err.Error(),
ReferOriginMsg: true, ReferOriginMsg: true,
FromMsg: msg, FromMsg: msg,
@ -69,24 +69,39 @@ func blPlus(msg model.Message) (reply model.Reply) {
attempts++ attempts++
} }
if err != nil { if err != nil {
return model.Reply{ return &model.Reply{
ReplyMsg: "获取您的分数时出现问题,请稍后重试。" + err.Error(), ReplyMsg: "获取您的分数时出现问题,请稍后重试。" + err.Error(),
ReferOriginMsg: true, ReferOriginMsg: true,
FromMsg: msg, FromMsg: msg,
} }
} }
resultStr.WriteString(fmt.Sprintf("您当前的全区排名为:%d\n", userInfo.CountryRank)) resultStr.WriteString(fmt.Sprintf("您当前的全区排名为:%d\n", userInfo.CountryRank))
// 获取当前用户所在区对应+N位的玩家列表 // 获取当前用户所在区对应 + N位的玩家列表
// leaderboard, err := beatleader.FetchCountryLeaderboard(userInfo.Country, userInfo.CountryRank-N, userInfo.ID) leaderboard, err := beatleader.FetchCountryLeaderboard(userInfo.Country, userInfo.CountryRank-N, userInfo.ID)
// if err != nil { if err != nil {
// return model.Reply{ return &model.Reply{
// ReplyMsg: "获取当前用户所在区对应+N位的玩家列表时出现问题请稍后重试。" + err.Error(), ReplyMsg: "获取当前用户所在区对应+N位的玩家列表时出现问题请稍后重试。" + err.Error(),
// ReferOriginMsg: true, ReferOriginMsg: true,
// FromMsg: msg, FromMsg: msg,
// } }
// } }
// resultStr.WriteString(fmt.Sprintf("您只需要再打出%.2fpp就能达到%s区第%d名。", targetPlayer.PP-userInfo.PP, userInfo.Country, targetPlayer.CountryRank)) if userInfo.CountryRank-N < 0 {
return model.Reply{ resultStr.WriteString(fmt.Sprintf("注意:你最多只需要提升%d名就是%s区Top1了。\n", userInfo.CountryRank-1, userInfo.Country))
}
//寻找leaderboard中排名为userInfo.CountryRank-N的玩家
var targetPlayer beatleader.PlayerDataLite
targetRank := userInfo.CountryRank - N
if targetRank < 0 {
targetRank = 1
}
for _, player := range leaderboard {
if player.CountryRank == targetRank {
targetPlayer = player
break
}
}
resultStr.WriteString(fmt.Sprintf("您只需要再打出%.2fpp就能达到%s区第%d名。", targetPlayer.PP-userInfo.PP, userInfo.Country, targetPlayer.CountryRank))
return &model.Reply{
ReplyMsg: resultStr.String(), ReplyMsg: resultStr.String(),
ReferOriginMsg: true, ReferOriginMsg: true,
FromMsg: msg, FromMsg: msg,

View File

@ -271,7 +271,7 @@ type PlayerData struct {
Country string `json:"country"` Country string `json:"country"`
// Alias *string `json:"alias"` // Alias *string `json:"alias"`
Bot bool `json:"bot"` Bot bool `json:"bot"`
Pp float64 `json:"pp"` PP float64 `json:"pp"`
Rank int `json:"rank"` Rank int `json:"rank"`
CountryRank int `json:"countryRank"` CountryRank int `json:"countryRank"`
Role string `json:"role"` Role string `json:"role"`
@ -436,7 +436,7 @@ func (p PlayerData) ToString() string {
return fmt.Sprintf(formatedStr, return fmt.Sprintf(formatedStr,
p.Name, p.Name,
p.Country, p.Country,
p.Pp, p.PP,
p.Rank, p.Rank,
p.CountryRank, p.CountryRank,
p.ScoreStats.AverageRankedAccuracy*100, p.ScoreStats.AverageRankedAccuracy*100,
@ -496,7 +496,7 @@ func (p PlayerData) LastDiffToString(lastDayQueryData PlayerDataLite) string {
return fmt.Sprintf(formatedStr, return fmt.Sprintf(formatedStr,
p.Name, p.Name,
p.Country, p.Country,
p.Pp, p.Pp-lastDayQueryData.PP, p.PP, p.PP-lastDayQueryData.PP,
p.Rank, lastDayQueryData.Rank-p.Rank, p.Rank, lastDayQueryData.Rank-p.Rank,
p.CountryRank, lastDayQueryData.CountryRank-p.CountryRank, p.CountryRank, lastDayQueryData.CountryRank-p.CountryRank,
p.ScoreStats.AverageRankedAccuracy*100, (p.ScoreStats.AverageRankedAccuracy-lastDayQueryData.AverageRankedAccuracy)*100, p.ScoreStats.AverageRankedAccuracy*100, (p.ScoreStats.AverageRankedAccuracy-lastDayQueryData.AverageRankedAccuracy)*100,

View File

@ -68,11 +68,14 @@ func FetchPlayerData(blID string) (*PlayerData, error) {
return &playerData, nil return &playerData, nil
} }
func FetchCountryLeaderboard(country string, aimRank int, userId string) (*PlayerDataLite, error) { func FetchCountryLeaderboard(country string, offset int, userId string) ([]PlayerDataLite, error) {
url := fmt.Sprintf("https://api.beatleader.com/players?leaderboardContext=general&page=1&count=50&sortBy=pp&mapsType=ranked&ppType=general&order=desc") url := fmt.Sprintf("https://api.beatleader.com/players?leaderboardContext=general&page=%d&count=50&sortBy=pp&mapsType=ranked&ppType=general&order=desc&countries=%s", offset/50+1, country)
// 创建请求 // 创建请求
req, err := http.NewRequest("GET", url, nil) req, err := http.NewRequest("GET", url, nil)
if err != nil {
return nil, err
}
// 设置请求头 // 设置请求头
req.Header.Set("User-Agent", "Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:130.0) Gecko/20100101 Firefox/130.0") req.Header.Set("User-Agent", "Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:130.0) Gecko/20100101 Firefox/130.0")
@ -114,11 +117,14 @@ func FetchCountryLeaderboard(country string, aimRank int, userId string) (*Playe
} }
// 解析响应体 // 解析响应体
var playerDataLite PlayerDataLite type Response struct {
err = json.NewDecoder(reader).Decode(&playerDataLite) Data []PlayerDataLite `json:"data"`
}
var response Response
err = json.NewDecoder(reader).Decode(&response)
if err != nil { if err != nil {
return nil, err return nil, err
} }
return &playerDataLite, nil return response.Data, nil
} }

View File

@ -143,8 +143,7 @@ func FetchCountryLeaderboard(country string, offset int, ssID string) (Leaderboa
if offset < 1 { if offset < 1 {
offset = 1 offset = 1
} }
page := (offset-1)/50 + 1 url := fmt.Sprintf("https://scoresaber.com/api/players?countries=%s&page=%d", country, (offset-1)/50+1)
url := fmt.Sprintf("https://scoresaber.com/api/players?countries=%s&page=%d", country, page)
// 创建请求 // 创建请求
req, err := http.NewRequest("GET", url, nil) req, err := http.NewRequest("GET", url, nil)