feat: 在消息处理逻辑中完善合并转发功能,确保用户信息完整并提升消息发送的准确性
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@ -287,10 +287,28 @@ func getMyRecentScore(msg model.Message) (reply *model.Reply) {
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}
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//如果消息行数太多,使用合并转发
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if recordCount > 5 {
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textMsg := message.TextMessage{
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Type: "text",
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Data: message.TextMessageData{
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Text: "玩家 " + userName + " 的" + strconv.Itoa(recordCount) + "条最近记录为:\n" + scoreMsg,
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},
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}
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nodeMsg := message.NewNodeMessage()
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loginAccountInfo, err := action.GetLoginAccountInfo()
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if err != nil {
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log.Println("GetLoginAccountInfo error:", err)
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return nil
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}
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if loginAccountInfo == nil {
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return nil
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}
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nodeMsg.Data.UserID = strconv.FormatInt(int64(loginAccountInfo.Data.UserID), 10)
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nodeMsg.Data.Nickname = loginAccountInfo.Data.Nickname
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nodeMsg.Data.Content = []any{&textMsg}
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action.ActionManager.SendForward(
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&model.Reply{
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ReplyMsg: "玩家 " + userName + " 的" + strconv.Itoa(recordCount) + "条最近记录为:\n" + scoreMsg,
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ReferOriginMsg: true,
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ReplyMsg: []any{&nodeMsg},
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ReferOriginMsg: false,
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FromMsg: msg,
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},
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)
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@ -300,10 +300,28 @@ func getMyRecentScore(msg model.Message) (reply *model.Reply) {
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}
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//如果消息行数太多,使用合并转发
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if recordCount > 5 {
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textMsg := message.TextMessage{
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Type: "text",
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Data: message.TextMessageData{
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Text: "玩家 " + userName + " 的" + strconv.Itoa(recordCount) + "条最近记录为:\n" + scoreMsg,
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},
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}
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nodeMsg := message.NewNodeMessage()
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loginAccountInfo, err := action.GetLoginAccountInfo()
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if err != nil {
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log.Println("GetLoginAccountInfo error:", err)
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return nil
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}
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if loginAccountInfo == nil {
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return nil
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}
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nodeMsg.Data.UserID = strconv.FormatInt(int64(loginAccountInfo.Data.UserID), 10)
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nodeMsg.Data.Nickname = loginAccountInfo.Data.Nickname
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nodeMsg.Data.Content = []any{&textMsg}
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action.ActionManager.SendForward(
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&model.Reply{
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ReplyMsg: "玩家 " + userName + " 的" + strconv.Itoa(recordCount) + "条最近记录为:\n" + scoreMsg,
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ReferOriginMsg: true,
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ReplyMsg: []any{&nodeMsg},
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ReferOriginMsg: false,
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FromMsg: msg,
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},
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)
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