fix: 修正 BeatLeader 最近成绩获取中的时间和玩家信息处理
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@ -319,7 +319,10 @@ func (bl *blQuery) GetRecentScores(count int, qqId string) ([]RecordDataLite, er
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// }
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// return records, nil
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playerData, err := FetchPlayerData(blId)
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if err != nil {
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return nil, err
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}
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//从线上获取
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historyUrl := "https://api.beatleader.xyz/player/%s/scores?count=%d"
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fullUrl := fmt.Sprintf(historyUrl, blId, count)
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@ -344,9 +347,9 @@ func (bl *blQuery) GetRecentScores(count int, qqId string) ([]RecordDataLite, er
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for _, score := range scores {
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dataLite := RecordDataLite{
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ScoreID: score.ID,
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BlID: score.Player.ID,
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Name: score.Player.Name,
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Country: score.Player.Country,
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BlID: blId,
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Name: playerData.Name,
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Country: playerData.Country,
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SongName: score.Leaderboard.Song.Name,
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SongSubName: score.Leaderboard.Song.SubName,
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SongAuthorName: score.Leaderboard.Song.Author,
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@ -367,7 +370,7 @@ func (bl *blQuery) GetRecentScores(count int, qqId string) ([]RecordDataLite, er
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DeviceHmd: GetHMDStr(score.HMD),
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DeviceControllerLeft: GetControllerStr(score.Controller),
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DeviceControllerRight: GetControllerStr(score.Controller),
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GeneratedTime: time.Now().Format("2006-01-02 15:04:05.999999999-07:00"),
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GeneratedTime: time.Unix(score.Timepost, 0).Format("2006-01-02 15:04:05.999999999-07:00"),
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}
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if score.Leaderboard.Difficulty.Stars != nil {
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dataLite.Stars = *score.Leaderboard.Difficulty.Stars
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