feat: 添加查成绩功能

This commit is contained in:
lixiangwuxian 2024-10-09 00:50:42 +08:00
parent 6fee9f965c
commit f5e9b74c5a
4 changed files with 280 additions and 54 deletions

View File

@ -8,19 +8,17 @@ import (
"git.lxtend.com/qqbot/service/scoresaber" "git.lxtend.com/qqbot/service/scoresaber"
) )
var scoresaberInstance *scoresaber.SSQuery
func init() { func init() {
scoresaberInstance = scoresaber.NewSSQuery()
handler.RegisterHandler("查ss", getScore) handler.RegisterHandler("查ss", getScore)
handler.RegisterHandler("绑定ss", bindSS) handler.RegisterHandler("绑定ss", bindSS)
handler.RegisterHandler("解绑ss", unbindSS) handler.RegisterHandler("解绑ss", unbindSS)
handler.RegisterHandler("最新ss", getRecentScore) handler.RegisterHandler("最新ss", getMyRecentScore)
handler.RegisterHandler("最热ss", getRecentScore)
} }
func getScore(msg model.Message) (reply model.Reply) { func getScore(msg model.Message) (reply model.Reply) {
return model.Reply{ return model.Reply{
ReplyMsg: scoresaberInstance.GetScore(strconv.Itoa(int(msg.UserId))), ReplyMsg: scoresaber.SSQuery.GetScore(strconv.Itoa(int(msg.UserId))),
ReferOriginMsg: true, ReferOriginMsg: true,
FromMsg: msg, FromMsg: msg,
} }
@ -28,7 +26,7 @@ func getScore(msg model.Message) (reply model.Reply) {
func bindSS(msg model.Message) (reply model.Reply) { func bindSS(msg model.Message) (reply model.Reply) {
return model.Reply{ return model.Reply{
ReplyMsg: scoresaberInstance.BindSS(strconv.Itoa(int(msg.UserId)), msg.Msg[len("绑定ss "):]), ReplyMsg: scoresaber.SSQuery.BindSS(strconv.Itoa(int(msg.UserId)), msg.Msg[len("绑定ss "):]),
ReferOriginMsg: true, ReferOriginMsg: true,
FromMsg: msg, FromMsg: msg,
} }
@ -36,7 +34,7 @@ func bindSS(msg model.Message) (reply model.Reply) {
func unbindSS(msg model.Message) (reply model.Reply) { func unbindSS(msg model.Message) (reply model.Reply) {
return model.Reply{ return model.Reply{
ReplyMsg: scoresaberInstance.UnbindSS(strconv.Itoa(int(msg.UserId))), ReplyMsg: scoresaber.SSQuery.UnbindSS(strconv.Itoa(int(msg.UserId))),
ReferOriginMsg: true, ReferOriginMsg: true,
FromMsg: msg, FromMsg: msg,
} }
@ -44,10 +42,10 @@ func unbindSS(msg model.Message) (reply model.Reply) {
func getRecentScore(msg model.Message) (reply model.Reply) { func getRecentScore(msg model.Message) (reply model.Reply) {
count := 1 count := 1
if len(msg.Msg) > len("最ss ") { if len(msg.Msg) > len("最ss ") {
var err error var err error
count, err = strconv.Atoi(msg.Msg[len("最ss "):]) count, err = strconv.Atoi(msg.Msg[len("最ss "):])
if err != nil { if err != nil || count <= 0 {
return model.Reply{ return model.Reply{
ReplyMsg: "", ReplyMsg: "",
ReferOriginMsg: true, ReferOriginMsg: true,
@ -57,7 +55,10 @@ func getRecentScore(msg model.Message) (reply model.Reply) {
} }
scoreMsg := "" scoreMsg := ""
for _, v := range scoresaber.ScoresManager.GetRecentScores(count) { for _, v := range scoresaber.ScoresManager.GetRecentScores(count) {
scoreMsg += v.ToString() + "\n" scoreMsg += v.ToString() + "\n\n"
}
if len(scoreMsg) > 0 {
scoreMsg = scoreMsg[:len(scoreMsg)-len("\n\n")]
} }
return model.Reply{ return model.Reply{
ReplyMsg: scoreMsg, ReplyMsg: scoreMsg,
@ -65,3 +66,48 @@ func getRecentScore(msg model.Message) (reply model.Reply) {
FromMsg: msg, FromMsg: msg,
} }
} }
func getMyRecentScore(msg model.Message) (reply model.Reply) {
count := 1
scoreMsg := ""
if len(msg.Msg) > len("最新ss ") {
var err error
count, err = strconv.Atoi(msg.Msg[len("最新ss "):])
if err != nil || count <= 0 {
return model.Reply{
ReplyMsg: "",
ReferOriginMsg: true,
FromMsg: msg,
}
}
}
var userName string
recordCount := 0
records, err := scoresaber.SSQuery.GetRecentScores(count, strconv.Itoa(int(msg.UserId)))
if err != nil {
return model.Reply{
ReplyMsg: err.Error(),
ReferOriginMsg: true,
FromMsg: msg,
}
}
for _, v := range records {
scoreMsg += v.ToString() + "\n\n"
userName = v.Name
recordCount++
}
if len(scoreMsg) > 0 {
scoreMsg = scoreMsg[:len(scoreMsg)-len("\n\n")] //去掉最后一个换行符
} else {
return model.Reply{
ReplyMsg: "无最近游戏记录",
ReferOriginMsg: true,
FromMsg: msg,
}
}
return model.Reply{
ReplyMsg: "玩家 " + userName + " 的" + strconv.Itoa(recordCount) + "条最近记录为:\n" + scoreMsg,
ReferOriginMsg: true,
FromMsg: msg,
}
}

View File

@ -2,6 +2,7 @@ package scoresaber
import ( import (
"database/sql" "database/sql"
"errors"
"log" "log"
"strconv" "strconv"
"time" "time"
@ -38,6 +39,34 @@ func initDB() {
generated_time TEXT generated_time TEXT
);` );`
createRecordTableSQL := `CREATE TABLE IF NOT EXISTS ssRecordData (
id INTEGER PRIMARY KEY AUTOINCREMENT,
score_id INT,
ss_id TEXT,
name TEXT,
country TEXT,
song_name VARCHAR(255),
song_sub_name VARCHAR(255),
song_author_name VARCHAR(255),
song_hash VARCHAR(64),
cover_image TEXT,
difficulty_raw VARCHAR(100),
pp REAL,
stars REAL,
weight REAL,
modifiers VARCHAR(255),
multiplier REAL,
bad_cuts INT,
missed_notes INT,
max_combo INT,
score INT,
full_combo BOOLEAN,
device_hmd VARCHAR(100),
device_controller_left VARCHAR(100),
device_controller_right VARCHAR(100),
generated_time TEXT
);`
_, err = db.Exec(createBindTableSQL) _, err = db.Exec(createBindTableSQL)
if err != nil { if err != nil {
log.Fatal(err) log.Fatal(err)
@ -46,22 +75,28 @@ func initDB() {
if err != nil { if err != nil {
log.Fatal(err) log.Fatal(err)
} }
_, err = db.Exec(createRecordTableSQL)
if err != nil {
log.Fatal(err)
}
} }
type SSQuery struct { var SSQuery = &ssQuery{}
type ssQuery struct {
db *sql.DB db *sql.DB
} }
func NewSSQuery() *SSQuery { func init() {
initDB() initDB()
db, err := sql.Open("sqlite3", "./bindss.db") db, err := sql.Open("sqlite3", "./bindss.db")
if err != nil { if err != nil {
log.Fatal(err) log.Fatal(err)
} }
return &SSQuery{db: db} SSQuery = &ssQuery{db: db}
} }
func (ss *SSQuery) BindSS(qqId string, ssId string) (reply string) { func (ss *ssQuery) BindSS(qqId string, ssId string) (reply string) {
tx, err := ss.db.Begin() tx, err := ss.db.Begin()
if err != nil { if err != nil {
log.Fatal(err) log.Fatal(err)
@ -93,7 +128,7 @@ func (ss *SSQuery) BindSS(qqId string, ssId string) (reply string) {
return "和用户名为 " + data.Name + " 的用户绑定成功,输入\"查ss\"查看个人数据" return "和用户名为 " + data.Name + " 的用户绑定成功,输入\"查ss\"查看个人数据"
} }
func (ss *SSQuery) UnbindSS(qqId string) (reply string) { func (ss *ssQuery) UnbindSS(qqId string) (reply string) {
tx, err := ss.db.Begin() tx, err := ss.db.Begin()
if err != nil { if err != nil {
log.Fatal(err) log.Fatal(err)
@ -117,7 +152,7 @@ func (ss *SSQuery) UnbindSS(qqId string) (reply string) {
return "解绑成功,重新绑定请输入\"绑定ss [ssId]\"" return "解绑成功,重新绑定请输入\"绑定ss [ssId]\""
} }
func (ss *SSQuery) GetScore(qqId string) (reply string) { func (ss *ssQuery) GetScore(qqId string) (reply string) {
tx, err := ss.db.Begin() tx, err := ss.db.Begin()
if err != nil { if err != nil {
log.Fatal(err) log.Fatal(err)
@ -156,13 +191,99 @@ func (ss *SSQuery) GetScore(qqId string) (reply string) {
tx.Exec("INSERT INTO ssData(id, name, country, pp, rank, country_rank, total_score, total_ranked_score, average_ranked_accuracy, total_play_count, ranked_play_count, replays_watched, generated_time) VALUES(?1, ?2, ?3, ?4, ?5, ?6, ?7, ?8, ?9, ?10, ?11, ?12, ?13)", dataLite.ID, dataLite.Name, dataLite.Country, dataLite.PP, dataLite.Rank, dataLite.CountryRank, dataLite.TotalScore, dataLite.TotalRankedScore, dataLite.AverageRankedAccuracy, dataLite.TotalPlayCount, dataLite.RankedPlayCount, dataLite.ReplaysWatched, dataLite.GeneratedTime) tx.Exec("INSERT INTO ssData(id, name, country, pp, rank, country_rank, total_score, total_ranked_score, average_ranked_accuracy, total_play_count, ranked_play_count, replays_watched, generated_time) VALUES(?1, ?2, ?3, ?4, ?5, ?6, ?7, ?8, ?9, ?10, ?11, ?12, ?13)", dataLite.ID, dataLite.Name, dataLite.Country, dataLite.PP, dataLite.Rank, dataLite.CountryRank, dataLite.TotalScore, dataLite.TotalRankedScore, dataLite.AverageRankedAccuracy, dataLite.TotalPlayCount, dataLite.RankedPlayCount, dataLite.ReplaysWatched, dataLite.GeneratedTime)
err = tx.Commit() err = tx.Commit()
if err != nil { if err != nil {
return "无法提交事务" return "SQL事务提交失败请重试"
} }
return data.LastDiffToString(lastDataLite) return data.LastDiffToString(lastDataLite)
} }
err = tx.Commit() err = tx.Commit()
if err != nil { if err != nil {
return "无法提交事务" return "SQL事务提交失败请重试"
} }
return data.ToString() return data.ToString()
} }
func (ss *ssQuery) SaveRecord(cmdData CommandData) {
tx, err := ss.db.Begin()
if err != nil {
log.Fatal(err)
}
defer tx.Rollback()
dataLite := RecordDataLite{
ScoreID: cmdData.Score.ID,
SsID: cmdData.Score.LeaderboardPlayerInfo.ID,
Name: cmdData.Score.LeaderboardPlayerInfo.Name,
Country: cmdData.Score.LeaderboardPlayerInfo.Country,
SongName: cmdData.Leaderboard.SongName,
SongSubName: cmdData.Leaderboard.SongSubName,
SongAuthorName: cmdData.Leaderboard.SongAuthorName,
SongHash: cmdData.Leaderboard.SongHash,
CoverImage: cmdData.Leaderboard.CoverImage,
DifficultyRaw: cmdData.Leaderboard.Difficulty.DifficultyRaw,
Stars: cmdData.Leaderboard.Stars,
PP: cmdData.Score.Pp,
Weight: cmdData.Score.Weight,
Modifiers: cmdData.Score.Modifiers,
Multiplier: cmdData.Score.Multiplier,
BadCuts: cmdData.Score.BadCuts,
Score: cmdData.Score.ModifiedScore,
MissedNotes: cmdData.Score.MissedNotes,
MaxCombo: cmdData.Score.MaxCombo,
FullCombo: cmdData.Score.FullCombo,
DeviceHmd: "",
DeviceControllerLeft: "",
DeviceControllerRight: "",
GeneratedTime: time.Now().Format("2006-01-02 15:04:05.999999999-07:00"),
}
if cmdData.Score.DeviceHmd != nil {
dataLite.DeviceHmd = *cmdData.Score.DeviceHmd
}
if cmdData.Score.DeviceControllerLeft != nil {
dataLite.DeviceControllerLeft = *cmdData.Score.DeviceControllerLeft
}
if cmdData.Score.DeviceControllerRight != nil {
dataLite.DeviceControllerRight = *cmdData.Score.DeviceControllerRight
}
if _, err = tx.Exec("INSERT INTO ssRecordData(score_id, ss_id, name, country, song_name, song_sub_name, song_author_name, song_hash, cover_image, difficulty_raw, pp, stars, weight, modifiers, multiplier, bad_cuts, missed_notes, max_combo,score, full_combo, device_hmd, device_controller_left, device_controller_right, generated_time) VALUES(?1, ?2, ?3, ?4, ?5, ?6, ?7, ?8, ?9, ?10, ?11, ?12, ?13, ?14, ?15, ?16, ?17, ?18, ?19, ?20, ?21, ?22, ?23,?24)", dataLite.ScoreID, dataLite.SsID, dataLite.Name, dataLite.Country, dataLite.SongName, dataLite.SongSubName, dataLite.SongAuthorName, dataLite.SongHash, dataLite.CoverImage, dataLite.DifficultyRaw, dataLite.PP, dataLite.Stars, dataLite.Weight, dataLite.Modifiers, dataLite.Multiplier, dataLite.BadCuts, dataLite.MissedNotes, dataLite.MaxCombo, dataLite.Score, dataLite.FullCombo, dataLite.DeviceHmd, dataLite.DeviceControllerLeft, dataLite.DeviceControllerRight, dataLite.GeneratedTime); err != nil {
log.Fatal(err)
}
err = tx.Commit()
if err != nil {
log.Fatal(err)
}
}
func (ss *ssQuery) GetRecentScores(count int, qqId string) ([]RecordDataLite, error) {
tx, err := ss.db.Begin()
if err != nil {
log.Fatal(err)
}
defer tx.Rollback()
var ssId string
tx.QueryRow("SELECT ssid FROM ssBind WHERE qqid = ?", qqId).Scan(&ssId)
if ssId == "" {
return nil, errors.New("未绑定ss账号输入\"绑定ss [ssId]\"绑定")
}
rows, err := tx.Query("SELECT * FROM ssRecordData WHERE ss_id = ? ORDER BY generated_time DESC LIMIT ?", ssId, count)
if err != nil {
if err == sql.ErrNoRows {
return nil, errors.New("未查询到数据")
}
log.Println("Query error:", err)
return nil, errors.New("")
}
defer rows.Close()
var records []RecordDataLite
for rows.Next() {
var record RecordDataLite
if err := rows.Scan(&record.ID, &record.ScoreID, &record.SsID, &record.Name, &record.Country, &record.SongName, &record.SongSubName, &record.SongAuthorName, &record.SongHash, &record.CoverImage, &record.DifficultyRaw, &record.PP, &record.Stars, &record.Weight, &record.Modifiers, &record.Multiplier, &record.BadCuts, &record.MissedNotes, &record.MaxCombo, &record.Score, &record.FullCombo, &record.DeviceHmd, &record.DeviceControllerLeft, &record.DeviceControllerRight, &record.GeneratedTime); err != nil {
log.Println("Scan error:", err)
return nil, err
}
records = append(records, record)
}
err = tx.Commit()
if err != nil {
log.Fatal(err)
}
return records, nil
}

View File

@ -12,7 +12,6 @@ const wsURL = "wss://scoresaber.com/ws"
var ScoresManager = scoresManager{} var ScoresManager = scoresManager{}
// scoresManager 管理最近的 5 条数据
type scoresManager struct { type scoresManager struct {
recentScores []Command recentScores []Command
mu sync.Mutex mu sync.Mutex
@ -34,7 +33,7 @@ func (sm *scoresManager) connect() error {
return err return err
} }
sm.retryTimes = 0 sm.retryTimes = 0
sm.recentScores = make([]Command, 0, 50) sm.recentScores = make([]Command, 0)
go sm.receiveData() go sm.receiveData()
return nil return nil
} }
@ -49,12 +48,17 @@ func (sm *scoresManager) receiveData() {
for { for {
var cmd Command var cmd Command
err := sm.conn.ReadJSON(&cmd) err := sm.conn.ReadJSON(&cmd)
if cmd.CommandData.Score.LeaderboardPlayerInfo.Country != "CN" { if err != nil {
log.Printf("非国内玩家数据:%v", cmd) log.Print("读取数据失败:", err)
time.Sleep(time.Second)
sm.retryTimes++
if sm.retryTimes > 3 {
return
}
continue continue
} }
if err != nil { SSQuery.SaveRecord(cmd.CommandData)
log.Printf("读取数据失败:", err) if cmd.CommandData.Score.LeaderboardPlayerInfo.Country != "CN" {
continue continue
} }
sm.mu.Lock() sm.mu.Lock()
@ -67,11 +71,11 @@ func (sm *scoresManager) receiveData() {
} }
func (sm *scoresManager) GetRecentScores(count int) []Command { func (sm *scoresManager) GetRecentScores(count int) []Command {
sm.mu.Lock()
defer sm.mu.Unlock()
if count > len(sm.recentScores) { if count > len(sm.recentScores) {
count = len(sm.recentScores) count = len(sm.recentScores)
} }
sm.mu.Lock()
defer sm.mu.Unlock()
scoresCopy := make([]Command, count) scoresCopy := make([]Command, count)
copy(scoresCopy, sm.recentScores[len(sm.recentScores)-count:]) copy(scoresCopy, sm.recentScores[len(sm.recentScores)-count:])
return scoresCopy return scoresCopy

View File

@ -2,6 +2,7 @@ package scoresaber
import ( import (
"fmt" "fmt"
"strings"
"time" "time"
) )
@ -15,12 +16,19 @@ func (c Command) ToString() string {
if c.CommandName != "score" { if c.CommandName != "score" {
return "" return ""
} }
strWithRank := "玩家 %s 使用 %s 在 %s 的 %s 难度中获得了 %d 分,排名第 %dpp 为 %.2f。" strWithRank := "玩家 %s 使用 %s 在 %s 的 %s 难度(星级为%.1f)中获得了 %d 分,排名第 %dpp 为 %.2f。"
strWithoutRank := "玩家 %s 使用 %s 在 %s 的 %s 难度中获得了 %d 分,排名第 %d。" strWithoutRank := "玩家 %s 使用 %s 在 %s 的 %s 难度中获得了 %d 分,排名第 %d。"
if c.CommandData.Leaderboard.Ranked { strWithOutDevice := "玩家 %s 在 %s 的 %s 难度(星级为%.1f)中获得了 %d 分,排名第 %dpp 为 %.2f。"
return fmt.Sprintf(strWithRank, c.CommandData.Score.LeaderboardPlayerInfo.Name, *c.CommandData.Score.DeviceHmd, c.CommandData.Leaderboard.SongName, c.CommandData.Leaderboard.Difficulty.DifficultyRaw, c.CommandData.Score.ModifiedScore, c.CommandData.Score.Rank, c.CommandData.Score.Pp) strWithOutDeviceAndRank := "玩家 %s 在 %s 的 %s 难度(星级为%.1f)中获得了 %d 分。"
hardStr := strings.Split(c.CommandData.Leaderboard.Difficulty.DifficultyRaw, "_")[1]
if c.CommandData.Leaderboard.Ranked && c.CommandData.Score.DeviceHmd != nil {
return fmt.Sprintf(strWithRank, c.CommandData.Score.LeaderboardPlayerInfo.Name, *c.CommandData.Score.DeviceHmd, c.CommandData.Leaderboard.SongName, hardStr, c.CommandData.Leaderboard.Stars, c.CommandData.Score.ModifiedScore, c.CommandData.Score.Rank, c.CommandData.Score.Pp)
} else if !c.CommandData.Leaderboard.Ranked && c.CommandData.Score.DeviceHmd != nil {
return fmt.Sprintf(strWithoutRank, c.CommandData.Score.LeaderboardPlayerInfo.Name, *c.CommandData.Score.DeviceHmd, c.CommandData.Leaderboard.SongName, hardStr, c.CommandData.Score.ModifiedScore, c.CommandData.Score.Rank)
} else if c.CommandData.Leaderboard.Ranked && c.CommandData.Score.DeviceHmd == nil {
return fmt.Sprintf(strWithOutDevice, c.CommandData.Score.LeaderboardPlayerInfo.Name, c.CommandData.Leaderboard.SongName, hardStr, c.CommandData.Leaderboard.Stars, c.CommandData.Score.ModifiedScore, c.CommandData.Score.Rank, c.CommandData.Score.Pp)
} else { } else {
return fmt.Sprintf(strWithoutRank, c.CommandData.Score.LeaderboardPlayerInfo.Name, *c.CommandData.Score.DeviceHmd, c.CommandData.Leaderboard.SongName, c.CommandData.Leaderboard.Difficulty.DifficultyRaw, c.CommandData.Score.ModifiedScore, c.CommandData.Score.Rank) return fmt.Sprintf(strWithOutDeviceAndRank, c.CommandData.Score.LeaderboardPlayerInfo.Name, c.CommandData.Leaderboard.SongName, hardStr, c.CommandData.Leaderboard.Stars, c.CommandData.Score.ModifiedScore)
} }
} }
@ -68,29 +76,29 @@ type Difficulty struct {
// Leaderboard 表示排行榜的信息 // Leaderboard 表示排行榜的信息
type Leaderboard struct { type Leaderboard struct {
ID int `json:"id"` ID int `json:"id"`
SongHash string `json:"songHash"` SongHash string `json:"songHash"`
SongName string `json:"songName"` SongName string `json:"songName"`
SongSubName string `json:"songSubName"` SongSubName string `json:"songSubName"`
SongAuthorName string `json:"songAuthorName"` SongAuthorName string `json:"songAuthorName"`
LevelAuthorName string `json:"levelAuthorName"` LevelAuthorName string `json:"levelAuthorName"`
Difficulty Difficulty `json:"difficulty"` Difficulty Difficulty `json:"difficulty"`
MaxScore int `json:"maxScore"` MaxScore int `json:"maxScore"`
CreatedDate time.Time `json:"createdDate"` CreatedDate time.Time `json:"createdDate"`
RankedDate *time.Time `json:"rankedDate"` RankedDate *time.Time `json:"rankedDate"`
QualifiedDate *time.Time `json:"qualifiedDate"` QualifiedDate *time.Time `json:"qualifiedDate"`
LovedDate *time.Time `json:"lovedDate"` LovedDate *time.Time `json:"lovedDate"`
Ranked bool `json:"ranked"` Ranked bool `json:"ranked"`
Qualified bool `json:"qualified"` Qualified bool `json:"qualified"`
Loved bool `json:"loved"` Loved bool `json:"loved"`
MaxPP float64 `json:"maxPP"` MaxPP float64 `json:"maxPP"`
Stars float64 `json:"stars"` Stars float64 `json:"stars"`
Plays int `json:"plays"` Plays int `json:"plays"`
DailyPlays int `json:"dailyPlays"` DailyPlays int `json:"dailyPlays"`
PositiveModifiers bool `json:"positiveModifiers"` PositiveModifiers bool `json:"positiveModifiers"`
PlayerScore *string `json:"playerScore"` PlayerScore *string `json:"playerScore"`
CoverImage string `json:"coverImage"` CoverImage string `json:"coverImage"`
Difficulties *string `json:"difficulties"` Difficulties interface{} `json:"difficulties"`
} }
// CommandData 表示命令的数据 // CommandData 表示命令的数据
@ -99,6 +107,52 @@ type CommandData struct {
Leaderboard Leaderboard `json:"leaderboard"` Leaderboard Leaderboard `json:"leaderboard"`
} }
// 表示记录的数据,本地储存
type RecordDataLite struct {
ID int `json:"id" db:"id"`
ScoreID int `json:"scoreId" db:"score_id"`
SsID string `json:"ssId" db:"ss_id"`
Name string `json:"name" db:"name"`
Country string `json:"country" db:"country"`
SongName string `json:"songName" db:"song_name"`
SongSubName string `json:"songSubName" db:"song_sub_name"`
SongAuthorName string `json:"songAuthorName" db:"song_author_name"`
SongHash string `json:"songHash" db:"song_hash"`
CoverImage string `json:"coverImage" db:"cover_image"`
DifficultyRaw string `json:"difficultyRaw" db:"difficulty_raw"`
Stars float64 `json:"stars" db:"stars"`
PP float64 `json:"pp" db:"pp"`
Weight float64 `json:"weight" db:"weight"`
Modifiers string `json:"modifiers" db:"modifiers"`
Multiplier float64 `json:"multiplier" db:"multiplier"`
BadCuts int `json:"badCuts" db:"bad_cuts"`
MissedNotes int `json:"missedNotes" db:"missed_notes"`
MaxCombo int `json:"maxCombo" db:"max_combo"`
Score int `json:"score" db:"score"`
FullCombo bool `json:"fullCombo" db:"full_combo"`
DeviceHmd string `json:"deviceHmd" db:"device_hmd"`
DeviceControllerLeft string `json:"deviceControllerLeft" db:"device_controller_left"`
DeviceControllerRight string `json:"deviceControllerRight" db:"device_controller_right"`
GeneratedTime string `json:"generatedTime" db:"generated_time"`
}
func (r RecordDataLite) ToString() string {
formatedStrRanked := "使用 %s 在 %s 的 %s 难度(%.1f星级)中获得了 %d 分pp 为 %.2f。"
formatedStrUnranked := "使用 %s 在 %s 的 %s 难度中获得了 %d 分。"
formatedStrWithoutDevice := "在 %s 的 %s 难度(%.1f星级)中获得了 %d 分pp 为 %.2f。"
formatedStrWithoutDeviceAndRank := "在 %s 的 %s 难度(%.1f星级)中获得了 %d 分。"
hardStr := strings.Split(r.DifficultyRaw, "_")[1]
if r.Stars == 0 && r.DeviceHmd != "" {
return fmt.Sprintf(formatedStrUnranked, r.DeviceHmd, r.SongName, hardStr, r.Score)
} else if r.Stars != 0 && r.DeviceHmd != "" {
return fmt.Sprintf(formatedStrRanked, r.DeviceHmd, r.SongName, hardStr, r.Stars, r.Score, r.PP)
} else if r.Stars != 0 && r.DeviceHmd == "" {
return fmt.Sprintf(formatedStrWithoutDevice, r.SongName, hardStr, r.Stars, r.Score, r.PP)
} else {
return fmt.Sprintf(formatedStrWithoutDeviceAndRank, r.SongName, hardStr, r.Stars, r.Score)
}
}
//用户信息 //用户信息
// ScoreStats 存储分数统计信息 // ScoreStats 存储分数统计信息
@ -135,6 +189,7 @@ type PlayerDataLite struct {
ID string `json:"id" db:"id"` ID string `json:"id" db:"id"`
Name string `json:"name" db:"name"` Name string `json:"name" db:"name"`
Country string `json:"country" db:"country"` Country string `json:"country" db:"country"`
Device string `json:"device" db:"device"`
PP float64 `json:"pp" db:"pp"` PP float64 `json:"pp" db:"pp"`
Rank int `json:"rank" db:"rank"` Rank int `json:"rank" db:"rank"`
CountryRank int `json:"countryRank" db:"country_rank"` CountryRank int `json:"countryRank" db:"country_rank"`