fix: correct variable name in RoundCheckSteamPlaying function to use gameList instead of gamePlayingMap for accurate game status reporting

This commit is contained in:
lixiangwuxian 2025-01-15 14:58:40 +08:00
parent 7eeee665ee
commit f9be1e6464

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@ -213,7 +213,7 @@ func RoundCheckSteamPlaying() {
}
}
if len(gamePlayingMap) > 0 && !once {
if len(gameList) > 0 && !once {
msg := model.Reply{
ReplyMsg: "速报:\n" + strings.Join(gameList, "\n"),
ReferOriginMsg: false,