refactor: 注释掉绘制函数中的日志输出,以减少调试信息,保持代码整洁。

This commit is contained in:
lixiangwuxian
2025-05-10 13:02:00 +08:00
parent 0959b16b9d
commit 56092990f0
2 changed files with 13 additions and 15 deletions

View File

@@ -3,7 +3,6 @@ package drawhelper
import (
"image"
"image/color"
"log"
"git.lxtend.com/lixiangwuxian/imagedd/util"
)
@@ -66,7 +65,7 @@ func DrawLineOnImage(img *image.RGBA, x0, y0, x1, y1 int, color color.Color) {
r8, g8, b8, a8 := uint8(r>>8), uint8(g>>8), uint8(b>>8), uint8(a>>8)
// 输出颜色值用于调试
log.Printf("绘制线条: 颜色 RGBA(%d,%d,%d,%d)", r8, g8, b8, a8)
// log.Printf("绘制线条: 颜色 RGBA(%d,%d,%d,%d)", r8, g8, b8, a8)
bounds := img.Bounds()
@@ -143,9 +142,9 @@ func DrawCircleOnImage(img *image.RGBA, x0, y0 int, radius float64, color color.
func DrawPointIfInBounds(img *image.RGBA, bounds image.Rectangle, x, y int, r, g, b, a uint8) {
if x >= bounds.Min.X && x < bounds.Max.X && y >= bounds.Min.Y && y < bounds.Max.Y {
// 记录绘制的像素位置和颜色,便于调试
if (r > 0 || g > 0 || b > 0) && a > 0 {
log.Printf("绘制像素: (%d,%d) RGBA(%d,%d,%d,%d)", x, y, r, g, b, a)
}
// if (r > 0 || g > 0 || b > 0) && a > 0 {
// log.Printf("绘制像素: (%d,%d) RGBA(%d,%d,%d,%d)", x, y, r, g, b, a)
// }
idx := (y-bounds.Min.Y)*img.Stride + (x-bounds.Min.X)*4
img.Pix[idx] = r