fix: 优化Steam游戏重复登录通知逻辑
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@ -249,7 +249,11 @@ func RoundCheckSteamPlaying() {
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}
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}
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if exitInfo.GameID == currentGameID && time.Since(exitInfo.ExitTime) <= 30*time.Minute {
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// 30分钟内重新登录同一游戏,不发送通知
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// 30分钟内重新登录同一游戏,更新退出时间并跳过通知
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exitInfoMap[steamId] = GameExitInfo{
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GameID: currentGameID,
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ExitTime: time.Now(),
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}
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continue
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}
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// 清除退出记录
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